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Downtime

Playtime: endless

Team: alone

Release date: 09.June.2024

Developement time: 1 week

​Unity version: 2022.3.22f1

​

This game was made at University of Euope in Berlin for a class called: "Game 
A Week".

​

The topic for this project was: "toy".

Just as the title suggests, this game is a relaxing, game to play during your downtime.

Downtime does not have a goal, start or finish, so explore and relax as long as you need.

Roles:

Game Designer - brainstormed game ideas and decided on final idea

                           - drafed and compiled gameplay interaction ideas

                           - prototyped and tested several game interactions 

UI Designer - designed UI sprites 

                     - scripted main menu functions and coded the pause menu

2D Artist - designed background art to incorporate many of the previously testsed game interactions

                 - designed sprites for the gameplay interactions

Coder - scripted game mechanics and interactions using mainly Unity's UI system

           - scripted cloud movement

           - implemented and adapted my game "Jumps" to fit the boundries of this game

Sound - sourced sound online

Contact

Got any questions about me or my games? Feel free to contact me about it :)

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